Height map sauerbraten cube 2 generator

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Part 7 - Multi-Material and Volume Metadata.Part 3 - Chunk-based Octree and Level-of-Detail.Part 2 - Volume Generation and the CSG Tree.Part 1 - Dual Contouring (this article).The current plan for this series is as follows:

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The dynamic and destructible terrain is a huge feature of our Upvoid Engine and deserves some explanation. Welcome to the first post in a series of articles about our terrain engine.

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